Welcome to the fourth part of this interview. Now, we’re focusing on Benn’s history with games, and his music both inspired by and made for them. How did you get into gaming? I think I’ve always had a general interest in gaming. I think it took me a while to get seriously into it because I was always waiting for graphics to start to move towards my expectations. Graphics aren’t the be-all and end-all of a game but in the genres I enjoy they are important...
Welcome to the third part of this interview. Once again, we’re focusing on Benn’s musical history and projects. Enjoy.
In order to fund the necessary production costs for 2016’s Monad, Portrait’s first album, you ventured into the crowdfunding arena by placing a goal of $7,500 (just over £5,500) on Kickstarter. Did you have high hopes that you would make the goal when the campaign started? Why/why not? How did it feel when the goal was reached?
This is the second part of the interview with Benn. Part 2 is all about Benn’s history in music, his musical projects other than Z, and some random music-related tidbits for good measure. Enjoy.
Hello, and welcome to Hurt Records. This is the first in a multi-part interview with Benn about his musical, YouTube, and gaming ventures. The interviewer was Hurt media contributor Jacob Evans.